# Games that implement in-game minting - can't a user simply mint items directly from explorer page?

**URL:** https://forum.openzeppelin.com/t/games-that-implement-in-game-minting-cant-a-user-simply-mint-items-directly-from-explorer-page/29929
**Category:** Smart Contracts
**Created:** [June 25, 2022, 10:13am UTC](https://forum.openzeppelin.com/t/games-that-implement-in-game-minting-cant-a-user-simply-mint-items-directly-from-explorer-page/29929 "2022-06-25T10:13:38Z")
**Posts on this page:** 1
**Showing post:** 8

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### Author: ![coinzep](https://avatars.discourse-cdn.com/v4/letter/c/57b2e6/32.png) [@coinzep](https://forum.openzeppelin.com/u/coinzep)
#### Post date: [July 17, 2022, 10:23am UTC](https://forum.openzeppelin.com/t/games-that-implement-in-game-minting-cant-a-user-simply-mint-items-directly-from-explorer-page/29929/8 "2022-07-17T10:23:33Z")

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answering my own question here hehe 🤣

> [@Security for play-to-earn action game](https://forum.openzeppelin.com/t/security-for-play-to-earn-action-game/24926/18):
>
> hey everyone wondering how to do this, i have implemented a custom API for my own game and i think it works. seems to be the safest way to do this. security is on server side (not inside the game) so it is not hackable unless your server is hacked. you will need NodeJs and ExpressJs (very basic JS) to setup this API basically the work flow is like this deploy a verify signature contract (standalone contract) which will check that a secret wallet address signed a transaction with a 'secret …

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